ARCHSPLACE
Architecture, made simple — since 2018
The magnet

ConceptsF8F10in the studio

The magnet

The magnet is how every click of the atelier finds its point: corners, middles, centres, crossings, edges, faces and the alignments of the gesture in hand all answer within 12 screen pixels, each with its own marker. The Snaps menu chooses which of them may pull the cursor, and F8 and F10 hold the direction.

What it is

Every click that places a point goes through one magnet: on the plan, in sections and elevations, in details and in the editors. It looks around the cursor within 12 pixels of the screen, whatever the zoom, and settles what the point is in a fixed order:

  1. a point beats a line, and the nearest point wins: a wall's end, a corner of its faces or its middle, an opening's jamb or its centre, a stair's turning point or the middle of a run, a roof's corner, a sanitary appliance's centre, a terrain reading;
  2. then the alignments of the gesture in hand: the horizontal and the vertical through the point you started from, the prolongation and the square of the last segment, and the alignments with the last points the cursor rested on; two of them meeting pin their crossing;
  3. then two lines in reach give their crossing, such as a grid and a wall's face;
  4. then the nearest line is followed: a wall's face or its axis, a grid axis, a guide;
  5. with nothing in reach, the point is free, rounded to a step that follows the zoom.

The walls of a level traced under the plan are magnets too. What you are moving never pulls itself.

When to use it

  • Always: every drawing tool and every move reads it.
  • Choosing which snaps may pull, when a crowded plan makes the cursor jump.
  • Holding the direction with Ortho or Polar tracking while you draw.

The steps

  1. Read the marker. A small marker at the cursor names what the magnet found: a square on an end or a corner, a triangle on a middle, a ring on a centre, a cross on a crossing, a diamond on a line, a ring under a bar on a tangent, a corner on a perpendicular, an hourglass on the nearest point. A dashed line shows each alignment that holds the cursor. The right of the status bar reads the cursor's position and the name of what was found.

    Read the marker. A small marker at the cursor names what the magnet found: a square on an end or a corner, a triangle on a middle, a ring on a centre, a cross on a crossing, a diamond on a line, a ring under a bar on a tangent, a corner on a perpendicular, an hourglass on the nearest point.
  2. Click on it. A click lands exactly on the point the marker shows, as long as the pointer is still within reach of it.

    Click on it. A click lands exactly on the point the marker shows, as long as the pointer is still within reach of it.
  3. Hold an alignment. While you draw, hold Shift to keep the nearest alignment from the starting point, wherever the cursor goes.

    Hold an alignment. While you draw, hold Shift to keep the nearest alignment from the starting point, wherever the cursor goes.
  4. Choose the snaps. Open the Snaps menu on the toolbar. Tick or untick Endpoint, Intersection, Midpoint, Centre, Quadrant, Tangent, Perpendicular and Nearest; All on and All off set them all. A snap switched off never pulls the cursor, in any view.

    Choose the snaps. Open the Snaps menu on the toolbar.
  5. Turn on the tracking. In the same menu, Ortho holds every drawing to the horizontal and the vertical; F8 turns it on and off, and the plan shows ORTHO 90 in its corner while it is on. Polar tracking holds to an angle step of 15, 30, 45 or 90 degrees, chosen in the menu; F10 turns it on and off.

    Turn on the tracking. In the same menu, Ortho holds every drawing to the horizontal and the vertical; F8 turns it on and off, and the plan shows ORTHO 90 in its corner while it is on.

What it refuses

  • A point beyond reach. Nothing farther than 12 screen pixels pulls the cursor; zoom in to reach a point that is crowded by others.
  • A snap you switched off. It never pulls, in any view, until you tick it again.
  • Snapping to what moves. The element in hand, and the walls a dragged corner carries, are left out.

What it writes to the contract

Nothing. The magnet only finds points; what is written is what the tool writes at those points. The snaps you tick and the tracking are your own settings, kept on this computer.

Common questions

Why does the snap feel the same at every zoom?

Its reach is 12 pixels on the screen, not a distance in the model, so it follows the zoom. Away from everything, a free point is rounded to a step that also follows the zoom: millimetres zoomed in, decimetres zoomed out.

How do I stop the cursor from jumping to midpoints?

Open the Snaps menu on the toolbar and untick Midpoint. A snap switched off never pulls the cursor, in any view.

Can an element snap to itself while I move it?

No. What you are moving never pulls itself, and a dragged corner leaves its own walls out of the magnet.